This article outlines navigation in Cintoo VR Experience application both in Desktop and VR modes. Helping to get to know better the structure and visualization of data as well as main interface elements and tools available.
TABLE OF CONTENTS
- Desktop Mode
- VR Mode
Desktop Mode
First, click on Projects tab on the left and then choose a project to experience in VR. After the project is opened in Resources and Work Zones tabs choose objects to be activated.
Clicking on Log Out button at the top will redirect back to login menu.
Workzones and Resources
Workzones tab reflects project's work zone structure with number of objects indicators in blue.
To the left of each work zone there are clickable icons:
Open eye icon means that a work zone is active
Closed eye means that a work zone is inactive
Activate needed work zones to see their content in Resources tab.
Resources tab contains only active work zones with all scan and model type objects.
To the left of objects in Resources tab there are clickable icons:
Open eye icon means that an object is active
Closed eye means that an object is inactive
Target allows to jump to an object directly from Resources tab
- Once finished setting up the right amount of data to be displayed, tabs could be minimized by clicking on Workzones and Resources once again.
Display Modes Panel
At the top of the screen in the middle Display modes panel that controls visualization is located:
- RGB – colorful image taken from scanner data
- X-ray – transparent mode for comparison of multiple scans
- Surface - mesh generated from scan data
- Indoor – inside buildings mode allowing to darken the environment
- Backface – allows to hide backfaces of 3D mesh surfaces to be able to see inside of buildings from outside and to clean up the scene from unnecessary mesh pieces
Navigation
In Desktop mode of Cintoo VR Experience application it is possible to navigate from scan to scan or in fly mode freely in 3D space. Click on floating scanner icons or move freely by holding any mouse button and moving the mouse, use Shift to turn camera.
Options
On the top panel open Options menu to change visualization parameters inside the application and choose additional settings.

- Pre-load Annotations - allows to fetch annotations for the selected project.
Similar to Fetch from cloud in Annotations. - VR Tunnel Vison - due to the navigation locomotion change users can activate this option to make movement smoother. Could also be activated from VR Tools menu.
- Visual quality - same setting as on the login page described in details in Discover the Application
- Scans quality - same setting as on the login page described in details in Discover the Application
VR Mode
Connection
- for Meta devices - after that establish connection with Meta Quest Link from the device by navigating to Settings, choosing Link, and clicking Launch. Or choose Link in Quick Settings menu.
More detailed instruction from Meta: Set up your Meta Quest with the Meta Quest Link - for other devices - establish connection with PC.
To switch to VR mode and start streaming to headset click on Virtual Reality in the low right corner.

Controllers
Main controller chosen when starting the application is called Navigation controller. Right-handed setting would have A and B buttons and is used to navigate in a project.
Second controller is called Tools controller. It has X and Y buttons, in the right-hand setting, and its use is functional. Interface for navigating projects and data could be visualized by pressing B button. Navigation and visualization controls are the same as in Desktop mode.

Navigation Methods
Cintoo VR Experience supports multiple navigation methods depending on your hardware setup. Each method below shows which platforms support it - use legend to find what works on your device, and check controls column for hardware-specific inputs.
Platform legend
| Icon | Platform |
|---|---|
![]() | VR - headset (Meta Quest, etc.) |
![]() | Desktop - PC with mouse & keyboard |
![]() | Igloo - large-format immersive display |
![]() | Web - browser-based viewer (standard Cintoo web experience) |
VR: Navigation controller projects a dynamic parabola that follows hand movement and adjusts in length - used as the primary targeting mechanism for scan selection, teleportation, and switching to Fly mode.
Core Locomotion
Methods for physically moving and orienting yourself within a scene - turning, walking, flying, and repositioning the view.
Look Around
Rotate the camera to look in any direction around you.
| Platform | Controls |
|---|---|
VR | Physically turn your head |
Desktop | Click and hold mouse wheel button, then move the mouse; hold Shift to turn camera |
Igloo | Physically look and move around within tracked space |
Web | Right-click + left-click drag (3D navigation look around) |
Walk Around
Move freely through physical space mapped onto the scene.
| Platform | Controls |
|---|---|
VR | Walk naturally within the area around you |
Igloo | Walk within Igloo tracking space |
Quick Turns
Snap-rotate view in 90-degree increments - useful when physically turning is limited.
| Platform | Controls |
|---|---|
VR | Press Navigation controller joystick left or right |
Igloo | Use 90-degree turn input on controller |
Pan
Shift viewpoint along an axis without rotating - useful for fine positional adjustments or aligning view.
| Platform | Controls |
|---|---|
VR | Hold Tools controller grip to enter Pan mode, then move controller in desired direction. Works in both Egocentric and Exocentric scale. |
Desktop | Vertical pan: hold right mouse button + drag. Horizontal pan: hold left mouse button + drag. Field of view: scroll mouse wheel. |
Web | Vertical pan: right-click drag. Horizontal pan: left-click drag. Field of view: scroll wheel (3D navigation). |

Find more details in Control tips menu in Desktop mode or in the dedicated section Pan Mode.
Fly Mode
Move freely in all directions through 3D space, imitating flight.
Works in both Egocentric and Exocentric scale.
Note: Fly mode activates Turbomesh, using nearby active scans and models for real-time 3D reconstruction.
| Platform | Controls |
|---|---|
VR | Starting from Teleport mode (blue parabola), click Navigation controller joystick 3 times - parabola cycles through yellow → pink → off. Once parabola disappears, Fly mode is active. Vertical movement: Tools controller joystick. Horizontal movement: Navigation controller joystick. |
Orbit
Rotate entire scene in parallel to the ground while your position stays fixed - useful for inspecting from multiple angles.
| Platform | Controls |
|---|---|
VR | Hold both controller grips simultaneously. Move hands in opposite directions - one forward, one backward - as if rotating a large object. A line appears between controllers to confirm two-handed mode. |
Web | Use 3D navigation Orbit control. |
Find more details in Control tips menu in Desktop mode or in the dedicated section Orbit.
Jump Around
Methods for jumping directly to a specific location or scan without continuous movement.
Scan to Scan
Jump directly to viewpoint of a specific scan by selecting it in scene or in Resources panel.
Note: display is limited to single scan when navigating this way.
| Platform | Controls |
|---|---|
VR | Point Navigation controller at a scan icon - parabola becomes a straight line and icon highlights. Press trigger to go there. |
Desktop | Click any floating scanner icon in 3D view, or click Target icon next to a scan in Resources tab. |
Igloo | Point controller at a scan icon until it highlights, then press trigger. |
Web | Click scan icon in scene. |

Teleport
Free teleportation to any floor-level position in scene.
Warning: teleportation is disabled while any interface menu is open.
| Platform | Controls |
|---|---|
VR | Aim parabola - a red/blue floor grid and a target marker appear. When both targets merge, landing spot is locked. Press Navigation controller trigger to jump there. To set view height before teleporting: press X on Tools controller, then adjust with Navigation controller joystick up/down. Height is saved across all subsequent teleports. |
Igloo | Aim controller at desired floor location and press trigger. |
Web | Hold Shift and click target location. |

See also: Change Teleportation Height.
Scaling
Methods for changing your perspective scale - from 1:1 ground-level exploration to a full site overview and anywhere in between.
Exo / Egocentric Scale
Switch between 1:1 human-scale exploration (Egocentric) and a miniature overhead view of the full site (Exocentric). Exocentric mode enables full-site observation, architectural walkthrough evaluation, spatial relationship assessment, and measurement of distances beyond 1:1 scale.
| Platform | Controls |
|---|---|
VR | Enter Exocentric: point Navigation controller toward the sky - a special indicator appears - then press trigger. Return to Egocentric: repeat same upward gesture (reverse indicator shown), or use teleport to jump back to ground level. Exo/Ego |
Web | Click home / recenter camera button in 3D navigation controls. |

Dynamic Scaling
Continuously zoom scene between 1:1 and 1:250 scale - useful for navigating between site-wide overview and detail inspection without leaving your position.
| Platform | Controls |
|---|---|
VR | Hold both controller grips simultaneously. Spread hands apart to zoom in (toward 1:1). Bring hands together to zoom out (toward 1:250). A scale indicator appears between controllers showing current ratio. |
Web | Scroll mouse wheel, or use 3D navigation Dynamic Scaling control. |

Find more details in Control tips menu in Desktop mode or in the dedicated section Dynamic Scaling.
Navigation Aids
Settings and modes that assist navigation, reduce motion discomfort, or control how the scene environment is displayed.
Tunnel Vision
Reduces motion sickness by narrowing peripheral field of view during locomotion (e.g. while teleporting).
| Platform | Controls |
|---|---|
VR | Enable from Options menu (top panel in Desktop mode before entering VR) or from VR Tools Menu once in headset. |
Vision (Gaze) Control
Navigate using head gaze alone - no active controller input required. Useful when you want hands-free movement.
Note: display is limited to single scan when using gaze-based navigation.
| Platform | Controls |
|---|---|
VR | Let your arms hang at your sides - controllers disappear from view. Orient your gaze toward a scan icon. Once icon highlights, press Navigation controller trigger to go there. |

Yellow / Magenta Gaze-Based Navigation
Special modes to control teleportation.
| Platform | Controls |
|---|---|
VR | Teleport helpers |
Display Modes
Switch how point cloud data is rendered. Available modes vary by platform.
- RGB - colorful image taken from scanner data
- X-ray - transparent mode for comparison of multiple scans
- Surface - mesh generated from scan data
- Heightmap - scene colored according to object heights (VR and Igloo only)
| Platform | Available modes |
|---|---|
VR | All modes except Intensity and 2D panoramic. Switch from VR Tools Menu or press Y on Tools controller to cycle. |
Desktop | All modes except heightmap, intensity, and 2D panoramic. Available in Display Modes panel at top of screen. |
Igloo | All modes except Intensity and 2D panoramic |
Web | All display modes |


Heightmap (VR)
Displays scene colored according to object heights. Clicking Heightmap button changes display mode and shows a color legend. Move window by grabbing title of legend with Navigation controller trigger.

To adjust height limits point at a number and pull or push Navigation controller thumbstick.

Slide grey bar up and down to offset range set.

Click Reset to return to default settings.
Indoor / Outdoor
Replace sky background with a black one for indoor scenes. Can be used alongside other display modes (RGB, X-ray, Surface).
| Platform | Controls |
|---|---|
VR | Switch from VR Tools Menu |
Desktop | Available in Display Modes panel at top of screen |
Web | Background color/image control |

Virtual Floor Grid
Display a reference grid on floor plane to aid spatial orientation.
| Platform | Controls |
|---|---|
VR | Available |
Igloo | Available |
Performance Options
Settings that affect rendering quality and visual output of point cloud data and 3D geometry.
Backfaces
Show or hide back-facing surfaces of 3D mesh - useful for seeing inside buildings from outside and cleaning up the scene from unnecessary mesh pieces. Can be used alongside other display modes (RGB, X-ray, Surface).
| Platform | Controls |
|---|---|
VR | Switch from VR Tools Menu. |
Desktop | Available in Display Modes panel at top of screen. |
Igloo | Available |
Web | Available |

Visual / Scan Quality
Adjust rendering quality level for point cloud scans and 3D visuals.
| Platform | Controls |
|---|---|
VR | Available |
Desktop | Available |
Igloo | Available |
VR Tools Menu
This menu serves as the main control for enabling/disabling modes and accessing features.
To enter VR Tools menu click on the thumbstick on Tools controller.
- Set up Controllers Aim (more info Controller Aim)
- Change Units that would be used in measurements and heightmap
- Obtain different Measurements (VR actions Measurements)
- Perform CAD models Manipulation (not yet activated!)
- Use Comparison tools (VR actions Comparison). Only Visual Check is available.
- Switch Display mode including Heightmap, Backface and Indoor
Note: switch between display modes by clicking Y button on Tools controller. Cycle Display Modes
- Activate Tags to review (VR actions Tags)
- VR Tunnel - smoother scan-to-scan navigation and teleportation. More details in Options
- Exit VR mode – exit to Desktop mode
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